> Fun stuff. One of my favorites is to watch for characters who are using
> magic repeatedly, or for large applications. Even if they use their
> abilities successfully, I may have a follow on contest to see if their magic
> use exhausts them - I think of using magic as an exhausting activity. This
> gives another reason "why people don't use magic for everything all the
> time." Not only might you fail with whatever bad repercussions that failing
> to use magic successfully has (and these are numerous themselves), but it's
> simply not easy.
Paradoxically, my players wouldn't appreciate it directly after a
successful use of magic, but they tolerate declarations like 'OK, you
all used magic heavily, your throats are raw, your hands aching, your
heads swim, take a -10 till you rest'.
I could insert an 'endurance scene' : "hours pass, then a day and
another night. Monkey cries and mosquitoes never stop, nor the heat. And
now, it's monsoon time, again. Roll for endurance, against a TN of
<Whatever>".
Ah, no one mentioned rain, did you?
Philippe
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