On 31/01/07, Kevin Blackburn <kevin_at_...> wrote:
> It's not help, but do design in the possibility that the PCs come to
> understand LDoaH's motivations, realise they are sound, and join with
> him. The players might of course howl with horror if this was the final
> outcome, but it is such a delicious trap I think it would help enhance
> the players enjoyment of whatever the actual solution is, knowing what
> they avoided.
>
> After all, LDoaH was convinced, and are the players any better than him?
Hey! Great minds think alike. :)
I think I like LDoaH as recognising he is a damned soul and just the
catalyst for the transmutation of Loskalm since that preserves his
original flawed motives.
--
John Machin
"Nothing is more beautiful than to know the All."
- Athanasius Kircher, 'The Great Art of Knowledge.