Not quite - I envision the following:
(remember, this is how I'd do it itf I re-wrote this part of the rules)
Lay Member (No concentration possible)
Initiate (concentration possible, but only on a single God)
Devotee (Concentration Mandatory on a single God)
There's really no reason to be a "Concentrated initiate" rather than a devotee - you'd get the restrictions of a current Devotee (can't have other magic) without the Feats of the Devotee.
I don't think anyone (Player *or* in-Game Character) would tend to do this as a steady thing - it's really just a step up towards Devotion.
> I'd say that just about everyone among the Heortlings engages in worship
> of their local spirit, without having any shamans to intervene. They
> collect berries from that spirit, sacrifice to this one to keep crows
> out of the barley, offer gifts to the creek over there, etc.
The problem is that the rules don't really support this. Basically, the Magic Rules need to be re-written. I'm just commenting on ideas I've had for 'em.
> Me too. I hope the revised HQ for Glorantha will take a different
> presentation than the one I did for the first edition.
This is me, hashing them out :-).
RR
He was born with the gift of laughter and the sense that the world was mad
R. Sabatini, Scaramouche
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