On 20/02/2008, Raymond Turney <raymond_turney_at_...> wrote:
>
> One of the designed in advantages of HeroQuest is that the time overhead
> of generating opposition is lower than RQ {either form} or for that matter
> my game, Fire and Sword. So it should be easier to run a scenario designed
> for another system in HQ than in RQ.
I can enthusiastically report that this is true. And shall (I hope) be even
more true in the near future.
--
V.