I have found that extended contests can be kind of... short, sometimes, though. A good roll/willingness to blow some Hero points can end them in 1 round, which is often deeply anticlimactic.
LC
andrew.d.scott_at_... wrote:
>
> One thing I'd like to include is the 'dungeon chase': an extremely
> extended pursuit contest with smaller, obstacle-related contests
> nested within it. Something along the lines of the Fellowship's flight
> from Moria, which is something one rarely sees in traditional
> subterranean RPG adventures.
>
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