Thanks Nick,
How do the theists view sorcerers and their beliefs?
Plus how much anti Lunar/Dara Happan feeling is there in Carmania?
ToS
> ToS wrote:
>
> > As the group are generally Theists - Orlanthis, Humakt and
Animists -
> > Storm Bull I decided to try and bring something different into
play.
>
> Most Carmanians are theists, too. The viziers and magi aren't, and
they'll happily provide sorcerous blessings and spells for the lords
and knights of Carmania. But those lords and knights are themselves
likely to be theistic worshippers, as are the great masses of the
Pelandan unwashed. (Apart from surviving Pelandan Logicians, Blue
Sorcerers, Renegade Viziers, and the like).
>
> > The character I designed ... [is] a liturgist knight who
following a
> > dart war is effectively becoming an apprentice. This sounds a
bit
> > OTT but is heavily moderated for the game purposes.
>
> It sounds like an unusual background, but not impossible, and if it
works in your game, hey, go for it! Most Carmanian sorcerers are
viziers, who act as "chaplains" to the noble houses.
>
> > I am interested to know what, if any dertrimental effects would
> > animists and theists suffer if the participated in a blessing?
>
> Not yet defined, AFAIK. I understand the 2nd edition will clamp
down hard on such things, which (if mishandled) could be rather
disturbing to Carmanians, Henotheists, Aeolians and other longestablished
Gloranthan cultures with "mixed" magic.
>
> > Do you know if much more detail is going to be forthcoming on
> > Carmania as it is one of my more favourite parts of G.
>
> I expect there to be plenty of material in the forthcoming Lunar
Imperial Handbook, which is advertised as coming this Fall (whatever
that means) on the Issaries, Inc. site. See
http://www.issaries.com/products/1302.html for the product blurb.
>
> Cheers, Nick