>Just like HW consciously uses character steroetypes in the Cultural,
>Occupational and Magical Keywords, a useful thing for a Narrator to do is
>figure out Location Keywords
Now, that IS a nice idea... apart from anything else, it speeds up the descriptive process considerably, and ensures everyone has the same assumptions (do all your players know what's in a Heortling longhouse? I'm pretty sure mine don't...).
>Now, you can individualize by culture/city ("In Heortling Geos Inns, there
>are no barmaids, only ex-adventurers, and you'll likely lose your hand if
>you pinch their bums"),
I think we're back to my LARP experience...
Wulf
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