Re: Delayed welcome - new member

From: Stuart Cogger <stuartcogger_at_...>
Date: Sat, 02 Feb 2008 10:56:43 -0000


> That is the impression the picture gives but it makes for a very
> boring game. I think there are ways up the chasm for light infantry
> and an area in front of the gate for attackers to deploy.

I'm not so sure - the more options the Lunars have, the more likely they are to succeed during a major assault. The lack of military options helps to justify all the other more rpg friendly ideas they try, like assassins and saboteurs, etc.
>
> The sort of attack you are describing comes much later in the seige.
> At the start Jorkandros has a small detachment from Fazzur's main
> army which has gone on to conquer Heortland and Esrolia. The troops
> needed for a proper seige are attacking Karse. Fazzur expects Broyan
> to be holed up in some barbarian hill fort and thinks a couple of
> thousand men should have no trouble taking that.

I'm happy to change the date and the references to "first night assault" It's hardly integral. The reason for me writing this piece is threefold: 1./ Because it's fun.
2./ To get me thinking about Whitewall and to start the old creative juices flowing.
3./ To offer the players in my campaign (most of which are not Glorantha savvy beyond what they have learned in our game) a vision of the future to whet their appetites. They will read this and (hopefully) think "We have a destiny."

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