Re:2nd Age Languages-Tradetalk

From: rurik_runespear <andrewlemery_at_lzXHe9lLOKIJLJCsRF4gSskagXPNyDC_6kE267Hj7tjqARqCTpv9x-n9RpmLv4b>
Date: Mon, 05 Nov 2007 15:03:03 -0000


Have you ever seen OG? Subtitled: "The Roleplaying Game Of Caveman Miscommunication" Firefly Games has updated the old Wingnut Games RPG.

Basically there are only about 20 words in the game, and each character only knows a few of them - you circle the words you know on your character sheet. You are only allowed to communicate with your known words.

If you were so inclined you could use this idea for Tradetalk if you wanted to. Make a list of words - almost all commerce related, and allow players a number of words based on how good they are with tradetalk. Obviosly you would want a more sophisticated list that goes beyond 20 words like 'Rock', 'Bang' and 'Food'.

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