Re: Cults of Sartar - status report

From: L C <lightcastle_at_gqfP6bvEfVl09fZPHZs5DX8GwAD78Zl2u9AJNbI6FoLc8GSLFlz0ZjC7v5hOrUvD>
Date: Sun, 20 Jul 2008 12:59:40 -0400


Jeff Richard wrote:
>
>
> The rules are streamlined and now designed totally to reflect Greg's
> Glorantha and how the cults should be represented. Many concepts are
> simplified and restored to how they ought to be.
>

I will be curious to see what those are.
>
> Interestingly, the streamlined rules actually allow more complexity
> and flexibility in presenting Gloranthan magic in your game. It also
> makes the magic more intuitive for player and narrator alike.
>

This sounds promising. Not having seen the Gloranthan magic appendix of HQ2.0. I am unsure how much things have changed. This sounds like a Divine-magic only book, but I'm hoping to be wrong about that.            

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