Re: Trying to pin down Eolian shamans

From: pentallion <pentallion_at_ApSJN5mfSclBGmIE2ossJHydp9Q-f8YOw72LBWX5s0Es4p3f2u67YESZgabSG5OXv>
Date: Tue, 30 Mar 2010 08:43:28 -0000


Okay, based on the previous info, I came up with this.

Fire Fox
Divine
Worship Fire Fox
Summon/Command/Bind salamander.
Spirit
Foxes Cunning: Each point increases Track by 5%. Fiery Gaze: Inner light glows in casters eyes. If targets mp overcome, learn one secret of target per point of spell. Usable only against sentient targets. Fireblade

Airy Horned Owl
Divine
Worship Airy Horned Owl
Summon/Command/Bind Sylph
Spirit
Owls Wisdom: Each point gives 5% in language the caster desires to understand. Silent Wind: Same as Silence spell
Speedart

Slippery Otter
Divine
Worship Slippery Otter
Summon/Command/Bind Undine
Spirit
Otters Craftiness: Each point will cause 1 Siz freshwater fish to approach the caster and/or the casters bait. Aqualung: Each point allows the caster to breathe water for 10 minutes. Adds 5% to swim. Shimmer

Dark Raven
Divine
Worship Dark Raven
Summon/Command/Bind Shade
Spirit
Ravens Trickery: Each point gives target opponent a darkness penalty of -15% if mp overcome. Night Eyes: each point reduces darkness penalty of caster by 15%. Spirit Screen

Earth Reindeer
Divine
Worship Earth Reindeer
Summon/Command/Bind Gnome
Spirit
Reindeers Strength: Same as Strength spell Stone Loins: Same as Endurance spell
Heal

Shamans can also learn the following Divine magics: Divine
Kill'em 1 pt.(castable only upon a Thunderstone shard) Next sling attack is 95% to hit and does max damage. See Leylines (free like Second Sight)
Tap Leylines: 3 pt spell. One use only. Allows the Shaman to tap into the elemental forces of the leylines to do one of two things: 1-Move directly to any Henge known to the shaman. 2-Double the shamans mps when Commanding elementals.

Powered by hypermail