Well pretty much all hell breaks lose in Peloria in the 1620s. Pentan nomads (lots of them), major dart wars, disappearing cities, and then even the Emperor dies. And then things get even worse.
Jeff
>
> On Sat, Mar 12, 2011 at 11:22 AM, Jeff <richaje_at_...> wrote:
>
> > <snip>
> > BTW, Sheng is the Red Emperor's Other and to save a rapidly unraveling
> > world, the Emperor's Other needed to be released. The problem was that Sheng
> > was not where he could be released - even by the powerful forces unleashed
> > by the LBQ, forcing Argrath to go far deeper into the Underworld than even
> > Harmast did.
> >
>
> By the way, this "rapidly unraveling world" is something that I as a GM
> could use some help with. As my game progresses beyond the 1620s I know
> that I should be introducing this unraveling element but don't seem to
> be particularly inspired. Any suggestions would be greatly appreciated.
>
> Note: My game is set in Peloria but thoughts on other areas would be welcome
> too.
>
> Eagerly waiting for Argrathsaga,
>
> -Kevin McD
>
>
> [Non-text portions of this message have been removed]
>