Re: Wizardry magic. Explain

From: Phil Hibbs <snarks_at_kZQwK0POfWPFSDFrTFvpt1qIuoBb4ympkf1H44FkWemKVvNkHHtVu6ujWnczh6hWrYzrn>
Date: Wed, 5 Oct 2011 19:03:00 +0100


>And the funny thing is those taboos or requirements may actually be
useless. Much of it
> might be dressing that added up over the centuries, piled together by
various sects.

In Sandy Petersen's sorcery rules for RQ3, a sorceror's power is as much affected by the vows and strictures that he abides by as his skill levels.

Phil Hibbs.

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