There *are* things in Glorantha that make sense if you imagine it to be really small - Giant insects, giants like Gonn Orta, things like the Faceless Statue, hungry Jack as a pumpkin. Other things make sense if you imagine a table top game with some improvised game tokens - the chess piece defenders of the cradle, the D6 that flys in from the edge of the cosmos to knock down the Devil and become a landscape feature in Nomad Gods.
Keith
Pomeroi>
> you take the words right out of my mouth. Why do we really have to talk
> about this? Next we will be discussing census data again. How many
> people can we have here, and what is a sensibel ratio of this being
> warriors, given we have 15 sheep per man?
> In fact in RW these figures DO give a hint. But we are not in RW! If I
> were as much interested in comparisons of RW vs. Glorantha as most
> (some?) people are here, I wouldn't care for Glorantha at all, because I
> DO HAVE Earth. You are born with a small mind, if you suggest logic and
> RW parallels do/should work in Glorantha.
> I dearly hope they don't!!! And in my Glorantha they don't. And I
> daresay, in Greg's neither! This is the whole idea of Glorantha!!
>
> Most of the time I am just an onlooker in this group, contributing
> little, but draining lots of ideas from here. Keith's "Music is the
> Weapon" thread, THAT is the stuff we need more.
>
> My 2 cents to separate the wheat from the chaff.
> Sorry, don't want to affront s.o., but needed to release some steam.
>
> Pomeroi
>
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