Old RQII drew no distinction between POW and Magic Points so even a temporary loss of all POW meant complete spiritual annihilation without hope opf resurrection, but most POW-based injuries (except for Soul Waste) did regenerate over time -- a loss of permanet POW need not have been a permanent loss of permanent POW. RQ III (Avalon Hill RQ) probably imported this distinction from Call of Cthulhu
Agree that there is a separate rule which says that tapping cannot reduce an attribute to 0 -- but are vampires' teeth really no more than matrices for a Tap spell with the additional weakness that the matrix itself must penetrate the target's armour?
Richard Hayes
From: simon_hibbs2 <simon.hibbs_at_Xr88Cz5Ooyk9spF-aijutYS4L5YdANw007IttDa9qKALya5nDrLIctS6BwOg86Yb90I98milAfB1KTs.yahoo.invalid>
To: WorldofGlorantha_at_yahoogroups.com
Sent: Tuesday, 13 December 2011, 16:35
Subject: Re: Arinsor the misunderstood or the krajlki demon ?
In old RQII Vampires drained permanent characteristic POW and you could cease to exist if it went down to 0.
Ahh... the good old days.
With tap IIRC you can't go down below 0.
Simon Hibbs
>
> At the risk of drifting into something like RQ mechanics, I thought vampires Drained rather than Tapped, because there is a slow natural recovery from the STR lost as a result of having one's blood drained. Tapped characteristics do not recover naturally.
>
> I see the distinction as important because, to me, it is the permanent destruction caused by a Tap spell that gives rise to concern that tapping is Chaotic. Though there are other reasons for thinking that some/all vampires are Chaotic whether their blood-drinking is a tap or adrain
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