Re: English rules for 'Dieux Nomades'?

From: donald_at_he2gvmqrLBzH7DbX1h7u5v96PjDi7REH3F8XlkS-hdRQKTGv-wvwldNr8WPkgNgPDk0SD
Date: Fri, 16 Dec 2011 01:27:04 -0000


Joerg

> Redesigning the Boardgames could be useful, although I wouldn't go for the card game
> variant proposed by Donald. A major feature of the game was terrain and movement, and
> that should remain.

Sorry, I wasn't clear enough. The map movement remains similar. The cards reflect command and control problems. Instead of being able to move everything each turn the player gets to choose a limited number of actions some of which involve moving a stack of units. It's a popular mechanism because it is simple and fast playing while allowing considerable complexity from the interaction of particular cards.

-- 
Donald Oddy



           

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