They're not in a very clear format. Creating variant Monopoly sets is a bit like doing a puzzle for me. I don't even like Monopoly, but finding a theme, spliting it into various groups, is fun. Citadels is similar, but harder to shoehorn specific things into the roles. Thanatar-citadels is the only other citadel variant I've come up with. Credo was more difficult. They're not much to look at. Maybe one day they will be.
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> Hi, have you published these rules somewhere?
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> > I'm all for redesigns - I have a Praxian version of Monopoly, a Waha version of Citadels, a Pure Horse version of Credo, and many other variants of other games used to tell Gloranthan stories.
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