> One big combat affinity. I'd probably rule two separate _only_ for separate
> cults (like Humakt, Bab Gor, Orlanth).
IMO this does not matter, since if you worship two deities, you can't learn feats anyway, you would only have two kinds of guidelines for giving penalties for improvisation. This doesn' give a very big edge to a character.
Olli Kantola
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