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>ancestors- do these count as major units?
Yes. Page five of the rules; they've got no parentheses in their combat = factor.
> They seem to be, since they have movement, magic, and > combat factors. But if this is the case, how can an >ancestor unit cross chapparal, since it has to be carried by >another major unit?
Altho the carrying unit is likely to require support the Ancestors don't = as indicated by their CFs being underlined.
>seasons- if one player decides he would like it to be winter season, >when does this change? Or does it? (I guess this is a sneaky way of >asking what time length a turn represents)
Oh, well. Never played it as changing during a game, but you could. =
You'd have to simply agree between yourselves. Or you could say that it =
changes if a certain star is drawn from the spirit cup. Have to think =
about which one, or another event.
Turns are one day.
>combat- if a unit, oakfed for example, attacks an emeny stack during >the physical magic phase, may it also attack during the spirit magic >phase? If a unit attacks using missle fire, may it (or must it) also >attack during melee?
Hey, Oakfed can do pretty much what he wants to. Don't mess with him. But I think I'll just sit this question out instead of confusing the = issue by telling what I do. Someone else will answer this.
Daniel
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<DIV>>ancestors- do these count as major units?</DIV>
<DIV> </DIV>
<DIV><FONT face=3DArial size=3D2>Yes. Page five of the rules; they've =
got no=20
parentheses in their combat factor.</FONT></DIV>
<DIV><FONT face=3DArial size=3D2></FONT> </DIV>
<DIV>> They seem to be, since they have movement, magic, =
and</DIV>
<DIV>> combat factors. But if this is the case, how can an</DIV>
<DIV>>ancestor unit cross chapparal, since it has to be carried =
by</DIV>
<DIV>>another major unit?</DIV>
<DIV><FONT face=3DArial size=3D2></FONT> </DIV>
<DIV><FONT face=3DArial size=3D2>Altho the carrying unit is likely =
to require=20
support the Ancestors don't as indicated by their CFs being=20
underlined.</FONT><BR><BR>>seasons- if one player decides he would =
like it to=20
be winter season,</DIV>
<DIV>>when does this change? Or does it? (I guess this is a sneaky =
way=20
of</DIV>
<DIV>>asking what time length a turn represents)</DIV>
<DIV> </DIV>
<DIV><FONT face=3DArial size=3D2>Oh, well. Never played it as changing =
during a=20
game, but you could. You'd have to simply agree between yourselves. Or =
you could=20
say that it changes if a certain star is drawn from the spirit cup. =
Have to=20
think about which one, or another event.</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>Turns are one =
day.</FONT><BR><BR>>combat- if a=20
unit, oakfed for example, attacks an emeny stack during</DIV>
<DIV>>the physical magic phase, may it also attack during the spirit=20
magic</DIV>
<DIV>>phase? If a unit attacks using missle fire, may it (or must it) =
also</DIV>
<DIV>>attack during melee?</DIV>
<DIV><FONT face=3DArial size=3D2></FONT> </DIV>
<DIV><FONT face=3DArial size=3D2>Hey, Oakfed can do pretty much what he =
wants to.=20
Don't mess with him.</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>But I think I'll just sit this question =
out instead=20
of confusing the issue by telling what I do. Someone else will answer=20
this.</FONT></DIV>
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