Hey, maybe BF is really a Krarsht hero cult, they are just aren't informed of the truth until they reach rune level :-) I think I really like this theory. If so, then of course they can have quite good access to magic, its all those Krarshtkid BF initiates that pump the numbers up :-)
> As for
>Sandy's list of Divine Magic known by the Cult, it seems a bit over the
>top to assume they could be all gotten at a temple of Black Fang.
Yeah, possible. But I always thought one spell for a whole thief cult was a bit stingy. Maybe thief cults can steal a bit of extra magic from someone else to compensate them for their lack of worshippers?
> A person from
>one ring can learn a spell from another but his ring must compensate the
>other ring with some deed, a muleload of Hazia etc. Each Shaman is
>supposedly equal but the one that maintains the secrets of Shattering
>is generally the strongest for obvious reasons. The system rarely breaks
>down as each shaman knows how dependant they are on the other shamans.
>
I like this theory quite a bit. The BF cult is stuck between a small divine cult and a normal spirit cult because they can never quite get that organised and give up that much autonomy, but they still cooperate enough to get a little bit more than a spirit cults worth.
>> Speaking of which, anyone done a 3rd edition writeup of Lanbril?
>
>I would dump all the silly gizmos and alchemy schtick for starters.
Well, I can believe that they exist. They are silly, but since when has that been a good reason why it shouldn't exist in Glorantha? But I think they are more likely specialties of particular famous master thieves or ringleaders, occasionally imitated by cultists able to learn the details.
>Ditto for the thieves cant.
But this I agree with - Glorantha's absurd surplus of languages is already a running joke in our games ("why, I am an uncivilised barbarian who speaks a mere three languages"). A bit of thievish slang, sure.
> As for the spells, I would make it that
>each ring knows a different runespell as per the black fang example
>above.
This is already pretty much the way I work the skills and other silly techniques, so it makes sense that that is the way spells should work. So any of the spells that I haven't let my PCs take yet (like forget or Face of Lanbril) I can give to thieves from non-Pavic rings (two of the three pavic rings are too pathetic to have much decent).
>I make the Lanbril cultists able to know some modest sorcery
>like Phantom Vision and/or Stupefy instead of the spirit spells
>listed. Any cultist would rarely progress beyond the student stage.
>(For those who complain that sorcery rarely arises in a barbarian
>culture whereas Lanbril is (supposedly) a member of the Orlanthi
>pantheon, thieves and thief gods are viable only in an urban
>environment.
>
I don't see that living in a town causes sorcery to spntaneously arise! But I kind of agree in very loose terms - maybe for Nochet Lanbrili. My Pavic ones remain solidly shamanic.
>Presumably to represent their affinity with Spirit Magic; they can
>know more because they are more in tune with the Spirit World and
>can appreciate its nature more readily.
I am not sure about the high Int - possibly just to represent their supposed wisdom. I like their high POW, though - elven shamanism reminds me of Alan Moores Swamp Thing comics.
Cheers
David Computing Officer |" Life is easily understood as bit strings of logical Arts Faculty UWA |depth greater than their length" - Rebis, Doom Patroldavidc_at_cs.uwa.edu.au |" Do not think, HIT, it is our way" - Milk & Cheese
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