RE: HW Ability Representations

From: Hibbs, Philip <philip.hibbs_at_tnt.co.uk>
Date: Wed, 30 Sep 1998 10:24:09 +0100


> To reiterate a point I made earlier, wouldn't it be much simpler and as
>near equivalent as needs be (given that the sum of the skill number and
>status point total has not been constant throughout the playtest) to simply
>represent the skill by *one* number, and have that equal both the number
you
>have to roll *below* and the number of status points you start with (which,

To reiterate my reply, with the system as it is, a plus one to the die roll is a bonus, which sounds right. Giving a plus one to the skill level is not the same thing, and would confuse the SP calculation.

http://members.tripod.com/~PhilHibbs/
Any view of things that is not strange is false

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