> To reiterate a point I made earlier, wouldn't it be much simpler and as
>near equivalent as needs be (given that the sum of the skill number and
>status point total has not been constant throughout the playtest) to simply
>represent the skill by *one* number, and have that equal both the number
you
>have to roll *below* and the number of status points you start with (which,
To reiterate my reply, with the system as it is, a plus one to the die roll
is a bonus, which sounds right. Giving a plus one to the skill level is not
the same thing, and would confuse the SP calculation.
http://members.tripod.com/~PhilHibbs/
Any view of things that is not strange is false