Re: HW Rules

From: TTrotsky_at_aol.com
Date: Thu, 13 Jan 2000 16:30:05 EST


James Turner:

<< I downloaded the HW rules from the initiate pages with great interest. The majority of the rules seemed to be there so I thought I could easily run a quick game and
 introduce it to some old RQ players.  

 Only one thing seems to be missing, descriptions of the magical feats listed (e.g. kill undead, true sword stroke). Was this intentional? >>

      Its intentional that there not be detailed descriptions of what the feats do; the Narrator is supposed to be able to work this out from the name of the feat. OTOH, it isn't intentional that the names be ambiguous/obscure so the Narrator can't work out what the feats are able to do - if that's what you've found to be the case (which hopefully it isn't). Atmospheric descriptions (e.g. beams of scintillating light zapping forth from the caster's hands to slay the undead) are also left to the Narrator's imagination.

Forward the glorious Red Army

     Trotsky


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