As _systems_, they're quite clearly God Learner (and rules) constructions. Obviously they they're not constructed out of whole cloth, and have a greater or lesser validity as 'clustered states of similar consciousness', but the business of _classifying_ them into a particular groups is not simply a matter of observing a number of clearly pre-existing types, and slotting each member in according, but of _creating_ the types, into which you can then place the different practices, as seems most appropriate, whether clear or marginally. (Another exercise in discretising a continuum, basically.)
HW is pretty good in this respect, in a sense, since although it makes a big song and dance about the different 'types', it presents pretty much the same rules framework for them all, so if the category edges get 'blurry', then interpo9lating is just a matter of fudging a few side rules, not so much trying to evolve a mutant offspring of two totally different mechanics.
> I put forth that the the RuneQuest sight of
> the God Learners was the ability to see these worlds with a naked, objective
> and unprejudiced eye.
Add an allegedly, a purportedly, and a supposedly to that sentence and it'd be about right, I think...
> This also brings up another point... I would propose that Urox worshippers
> gain the benefits of both Sacrificial and Ecstatic worship.
Why? Is this to avoid the 'problem' of the 'same' entity yielding two distinct types of magic -- instead there's one god, giving the same handy conglomerate to all worshippers? Just because Orlanthi Uroxi drink enough beer to be animists isn't a great amount of evidence...
Cheers,
Alex.
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