Robin's Laws and GNS

From: Ian Cooper <ian_hammond_cooper_at_...>
Date: Tue, 16 Apr 2002 11:46:01 +0100 (BST)


Robin's Laws has some good food for thought - it certainly got me thinking about how to improve my craft as a narrator. It also includes some useful comments matching systems and stories to player desires dependent on player types. There is nothing revoloutionary there but it does have some useful advice.

Those of you interested in RPG theory who have not seen it might find Ron Edwards thoughts about GNS interesting.

http://www.indie-rpgs.com/articles/gns/gns_chapter2.html

Don't know if I agree with all of it but it is an interesting and thought provoking look at the approach to designing and playing games (and AFAIK Ron is a Hero Wars believer)



Ian Cooper
0208-672-0717(H)
07970-411892 (M)
0207-337-6217 (W)

"They were seven in all, and therewithal both sides rushed into the fight. Thorarin slew a house-carle of Thorbiorn's, and Alfgeir another, and there fell also a housecarle of Thorarin's; but no weapons would bite on Odd Katlason. Now the goodwife Aud calls out on her women to part them, and they cast clothes over the weapons." The Story Of The Ere-Dwellers Chapter 18



Do You Yahoo!?
Everything you'll ever need on one web page from News and Sport to Email and Music Charts http://uk.my.yahoo.com

Powered by hypermail