...
> [I'd]
> probably only allow one attempt at an [Final Action]-by-Secret
...
Which would make that Secret next to useless. It will hardly ever be 'related to session', so it'll cost double HPs. Better to spend them on Tough, Brave or something else more generally applicable.
Has there been an overhaul of the Secrets for Heroquest? Some of the other HW secrets also aren't worth having. Sever Spirit, anyone?
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