RE: Re: When is a Hero ready (was: mechanics of myth)?

From: Mike Holmes <homeydont_at_...>
Date: Wed, 10 Mar 2004 12:49:43 -0600


>From: "bankuei" <Bankuei_at_...>
>
>Hi Mike,
>
>Sorry for the misunderstanding. Yeah, doing HQs are perfectly reasonable
>for
>beginning characters. I'm throwing an HQ into the second session of play.
>The key
>point here is that the HQ is designed in such a fashion to fire a lot of
>the heroes'
>relationships and abilities at one time allowing for big augments.

Yeah, as I was looking at the samples, I was thinking that with the right augments we'd be able to handle such a hq.

Thanks,
Mike



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