Re: What's in a keyword?

From: Mike Holmes <mike_c_holmes_at_...>
Date: Fri, 23 Dec 2005 15:55:37 -0600

>From: "Roderick and Ellen Robertson" <rjremr_at_...>
>
> > I've always felt that the keyword was a package, not a shorthand.

>Nope,

Let me rephrase. The game plays better, in my opinion, if you treat keywords as packages of abilities. For whatever that's worth.

>The list of abilities was meant to be a starting point for the players to
>get going, not a restrictive list.

Yes, the "package" is all inclusive of whatever it should include. I don't differ from you in the least on that.

Mike

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