Okay, I'm obviously explaining myself terribly badly here (I wrote: "Just for the record, though, I wouldn't propose making actual death more likely. I'd never want a character to die without the player having decided, basically.") so I'll stop trying to explain myself at length, just give two brief comments below, then keep quiet.
I also tried to tread very carefully in referring to what other people had written. I'll avoid that now but provide the reference: (http://molad.org/forum/index.php/topic,107.0.html, low down, two posts by Simon, one by Darran). Make of it what you will.
I'll just make two points, as drily as I possibly can:
All the best,
Sam.
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