How do you model gifts on swords and other things in the +5 augment range, without having ridiculously high abilities?
> - Something I nicked from FATE, scene abilities. A
> scene or location has an ability that players can
> grab
> augments from. If the scene's "Dark 18" then you get
> +2 to hiding FREX
Nice idea! And to some extent already hinted at in the rules: magically significant locations give bonuses to ritual magic, don't they?
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