> YGWV. I don't recall any Gloranthan stories where
> people became more
> susceptible to foreign magic as they became skilled
> in their own.
Nor me: but then nor do I remember any Gloranthan stories that even hint at there being any in-Glorantha distinction between Otherworlds. (Well, other than one I'm trying to write, and failing, because I just don't "get it".) That's half the problem with this whole three worlds model and concentration thing: it doesn't actually match the Glorantha we've been in for years. We discuss on the lists if an entity is a big spirit or a small god, but the PCs we play have never even realised that there was a difference. Sure, there's a difference between the proper magic of the gods, and vile evil sorcery (burn them!): the difference is whether our gods approve of it or not. If you meet a ghost, it's the spirit of a dead person. You don't start a discussion about whether it's really a spirit or actually an essence or daimon or whatever, you run away, or talk to it, or go and find someone who's good at this stuff.
> I'm happier still with ignoring concentration, for
> the record.
Until I find a way in which it actually enhances play and story rather than just complicating the rules, me too.
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