I've heard this argument before, and I'm really not convinced by it. Especially since HQ1 seemed to get the balance about right (although it had other problems). I think a problem with recent RPGs has been that nobody seems to even be really trying to produce systems that strike the balance I prefer any more, and that's a pity.
-- Trotsky Gamer and Skeptic ------------------------------------------------------ Trotsky's RPG website: http://www.ttrotsky.pwp.blueyonder.co.uk/ Not a Dead Communist: http://jrevell.blogspot.com/
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