Re: Re: Narrative characteristics
David Dunham wrote:
>
>
> If community belief is stronger, why not just use the community's
> Magic rating, which is almost certainly higher than a character's? (Of
> course, the players will have to someone convince the community to
> support them.)
>
Mmm... I would think that a Planescape game, if based on a Faction,
would really cry out for using the community rules.
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