Yeah, I realized that this applied after sending the reply.
>> Five, if the shaman always has HP to burn on these tactics, are you
>> maybe giving out too many HP at the end of the session?
>
>Particularly relevant if the Shaman ALSO has HP for improvement. If
>not, just keep improving the opposition defences against magic, as
>above...
Here's another thought about shamans and loose HP: The shaman is required to spend 1 HP to cement fetishes and 2 HP to integrate a spirit ("Related to Session" costs). If the shaman is spending at least 1 HP per combat, then he may have a problem gaining new magic (as well as improving in general).
Thanks,
Andy
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