> > There are several indications that the ability rating scale is non
> > linear, tending towards a logarithmic function. Consider the wealth
> > rules, for example. The amount of support should therefore not be
> > linear, otherwise the effect will be too great (in game mechanic
> > terms) for large communities, or too small for small communities.
>
> This requires a clarification, Roderick?
> Is the scale a trendy logarithmic one as a general rule?
Yep. A mastery of difference is pretty much equvalent to a 5x increase. So
the playtesters came up with a while back.
RR