>> Hmm, made me wonder whether an alternative way of assigning >> numbers to abilities would be to assign a "pool" of points...
> Its possible by putting it at the 'optional' level of having them
> at whatever level up to the keyword, the player feels is right for
> the character. Not all Elmali are Steadfast, not all Orlanthi are
> Generous...
Despite the subject headers on this thread, I think you're replying to a general suggestion (assigning numbers to all abilities via a CoCstyle "pool") with an answer that applies to Virtues, mainly or only. I don't think you've addressed the suggestion that was being made.
Cheers, Nick
Powered by hypermail