> I'm very interested in this game! I think the biggest thing I am anxious to learn about is advancement rules. My players really like to see their characters get better at things and become movers and shakers in the world (like the D&D model of low power to very high power). I hope HQ2 will support this!
Darned right it does! The campaign pack for "Sartar: Kingdom of Heroes" takes your characters from character creation and makes them movers and shakers by the end of the book.
Jeff