> I couldn't care less about the paper trial of manuscripts that will
> never see the light of day. All that I was pointing out was that the
> three magics _exist_ in Glorantha and if they are to be meaningful to
> the players then it helps to have the differences reflected in the
> rules.
To me the differences in magic are important. It is a narrative game,
yes, but a significant part of the narrative it is about magic. The
different types of magic.
It would be boring and useless to have the magics all work the same way.
--Greg
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