I am all in favour of your HeroQuest opponent being from another time
due to the timeless nature of such things. I think it is canon (oooh...
using evil word!! ^__^)
that one can acquire a HeroQuest opponent who recurs. (It certainly
shows up in S:KoH, for instance, and I've seen it mentioned elsewhere.)
Now, from a game point of view, it is probably best to make this a
contemporary, so that the Heroes can confront this person on many
levels, but really there is no reason for it to be true. In a story, I
would happily make it a different time, and even in game you can do it
if you plan it well. (Definitely a game that should have lots of
HeroQuesting, though.)
Imagine repeated questing and then finding out that entity you keep encountering behind different faces is in fact a God Learner!!! (Better yet, our Indiana Jones God Learner from another discussion!)
LC
Manuel MOLINIER wrote:
> My own understanding was that most of the time the person you meet is on
> their own heroquest from their own cult and acting as their god/hero.
> As the God (and the Hero?) plane are outside of time it doesn't mean you are
> facing people of your actual time when doing your quest.
> This could be for example that a future Lunar hero is heroquesting and
> impersonating one of lunar gods while meeting the characters impersonating
> the storm tribe gods.
>
> But I might be totally mistaken as the concept of Heroquesting was totally
> alien to me until recently.
>
> Manuel
>
> On Wed, Jan 6, 2010 at 1:43 AM, L C <lightcastle_at_GaJZs-HkLjU3O-Io_088_G7ZhRYblRM44k5aFiDbGQTVZYLtsWOeMeHQWWlXco3q-8e5MfcFKPE39sPu5RFw.yahoo.invalid> wrote:
>
>
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