>> Well, the prospective bride follows Castelaine, which was the explanation of
> why she would not ask for something to be stolen.
/// Well, she's not very kosher ("blanc-bleu" as we'd say in french). There are
Issaries swindlers, so why not a Caselain follower.
>
> I had another thought of how this could be done, if you didn't want to make
> it a focus just yet. Start by running an extended contest representing the
> negotiation between the two of them, and do one exchange per session for a
> few sessions. Set the difficulty such that the poor player is not apt to do
> well early on.
/// Tricky that. I have never dared to run an extended contest over several
games, but why not. The letter Ysgrin wrote will be his first action then.
>
> Then offer some adventure which should offer a huge augment later on (make
> that one a play session). If he can pull off this impossible thing (say
> recover a lost heirloom….that was lost by her father when gambling with a
> trickster, and she's heard that there is going to be a gathering of
> tricksters at the tower of tricksters off the coast, and if the player's
> character could just get it back….)
/// Yes, I've toyed with the idea of a trip to Thanos, the TTT ("Temple de Tous
les Tricksters". I've even thought about using the Pavis scenario where the PCs
are looking for the Mask of Fools - it'll need some editing but could be done.
Thanks for the idea !
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