Re: Creating and playing a Lucky character

From: Jeff <richaje_at_5dC1zji5hfT9PjfjzXEKhuUlDO3UMw2Y8_7KXY97khIpi_karUdQNdgUtdvEqMJSh3bo>
Date: Tue, 23 Aug 2011 08:27:18 -0000


> > Keep in mind what HQ2 abilities are - they are ways in which your hero overcomes obstacles. So if Rogar the Lucky is .... lucky, then he uses his good luck to overcome obstacles. That's it. It is a very broad skill, so it is always going to be a "last resort" ability compared to any other hero's ability.
>
> That's true if you use HQ2 as your system. In MRQ2 you might want to use the Luck Rune, and elsewhere you might use other ideas like a blessing (or a curse) to deal with this.

Given (1) that the OP was HQ2 related and (2) MRQ2 is going to be replaced as the Gloranthan RQ system with RQ6 (which is not yet written), I'm pretty happy focusing just on the HQ2 answer.

Jeff            

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