Re: "What ifs" for "This World" Heroquests

From: xavierllobet <xavierllobet_at_TbEfFmWi89JE3ljMNvTSjcCIdBwRG5h2xYXvbNL7CPef310_TvxRv9mIeqgAvpP>
Date: Sun, 11 Sep 2011 14:42:47 -0000


OK, so for example:

Let's imagine that the PCs are very interested in finishing a feud between two Praxian clans and ask their NPC Issaries priest to launch an "Issaries the Conciliator" heroquest (the one in the videogame "King of Dragon Pass"). Obviously, the priest takes the role of Issaries. The PCs are a group of mercenaries of different cults (Orlanth, Humakt, Daka Fal, Aldrya, Lodril) and some of them have a lot of experience fighting Chaos, so they act as Storm Bull helping Issaries (Is that even possible? Or does the quest need a Storm Bull cultist?), the rest act as Issaries guard and then the quest itself summons a wandering Lhankor Mhy initiate who happened to be near the place where the quest starts. The Big-Teeth and the Big-Noses are the Praxian clan leaders or some representative the quest summons.

So, what if the Issaries priest is killed by the Praxians? Can the PCs still finish the quest? Can they freely go to Hell to rescue the priest? Would they then be entering the Heroplane? Do they need to know some myth related to visiting Hell and coming out?

What if the PCs acting as Storm Bull use magic not associated to Storm Bull, like Lodril's Firespear?

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