>I myself have debated using 8, and the only real reason is that it's
>"harder to divide by 8 than 5."
>That seems pretty flimsy, and the 2nd ed may well have 8 in the end.
Really, really don't do this. Games are supposed to be fun, and doing too much mental arithmetic is not. Any number that isn't a factor of twenty should not be used. Otherwise you have to convert from target number and masteries to a single number, and then divide.
Mark's argument that people get used to it after a couple of sessions isn't much help when they never play again after the demo that convinces them that there's too much maths. Anyway I don't believe it. I have players who still struggle with working out the resistance to augments, and we've playing for eighteen months...
Cheers,
Graham
-- Graham Robinson graham_at_... Albion Software Engineering Ltd.
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