Just a note--I did say augment with ^5 in my original
email (duh bryan stop thining and writing so fast) so
disregard my last email--But along those lines, could
an object be a unique magic item with a ^5 edge?
Also I remember a previous post that propsed turning
augmentation into an ability test by using the
resistance number as a penalty on ones TN? Has anyone
tried that?
- bryan neff <nagilfar_at_...> wrote:
>
> >
> >
> > Or to think of it another way, The spear gives you
> > an edge - you add that
> > when you transfer APs successfully, your shield
> > gives the other guy a
> > handicap - you subtract it when he successfully
> > transfers APs. Is using
> > augments to increase handicaps in the rules? When
> > applied to armour ranks
> > this would seem obvious...
>
> I just wanted to nake sure that whter it was a
> physical skills, magical skill, feat, weapon rank,
> or
> a permanent enchantment, that one totalled them all
> up
> when transferring AP's. I assume from this long
> discussion it is so.
>
> >
> > By the way, I assume the ^5 includes the ^3 that
> > comes from being a normal
> > weapon and normal armour.
> >
>
> Nope. I just followed the eample in the FAQ. I just
> assumed it was a permant magical enchantment--a
> special item. It has been fun watching you guys
> speculate on how the number came up. It wasn't
> really
> the point of my query.
>
>
> Thanks all--more questions after this weeks session.
>
> > Cheers,
> > Graham
> >
> > --
> > Graham Robinson The Stable Yard - Internet
> > Solutions
> > gjr_at_...
> http://www.thestableyard.net
> >
> >
>
>
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