Do you have to be an initiate in a cult to use magic that is supernatural? (a rune affinity over 1W)
I have players coming from a D&D background where a cleric dosen't really have to do anything in game to be able to cast spells. I know that initiates have to spend at least 30% of there time devoted to their god. What does this involve?
What does a temple look like? Is it like a church? One player is an initiate of Lhankor Mhy and the other of Yinkin.
Michael
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