Neat idea

From: flynnkd2 <flynnkd_at_...> <flynnkd_at_...>
Date: Wed, 19 Feb 2003 23:24:34 -0000


Someone posted the idea of a vampire having a "Cant be killed except by decapitation" skill, thats really a net idea. The skill would be effective as defence vs all attacks that didnt specifically mention decapitate (such as the Humakt feat), and any other attempts to simulate it would be improvised. Setting the skill would determine the how tough the monster is, so once you got skilled enough you could overcome this ability, but for low level people it would be extremely hard.

eg Vampire is set to 10w3, newbies at 10w would have little chnace, but a hero at 10w3 would be skilled enough to overcome this.

It adds a magical nature to the creature but one that has limits. The idea can be applied in lotsa different ways.

Likewise a vampire could have a flaw "Vulnerable to garlic", which could be exploited...

One problem I have with using it...

A player has his sword out and announces a normal attack, 10AP. The vampire defends with "Cant be killed". The superior vampire obviously wins and inflicts damage back on the attacker... how does one rationalise such a result with a skill that is essentially an invulnerability... why does it do damage? I can sort of see ways but thought it useful to get other comments...

Anyway, neat idea )))

Kevin

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