RE: Zombies and Skeletons in extended contest

From: Thom Baguley <t.s.baguley_at_...>
Date: Mon, 27 Nov 2000 15:56:55 +0000


I've been thinking about werewolves etc. How do people handle the immunity to weapons etc.?

One way I thought, might be to give them an ability to resist AP losses that take them below -10 unless magic or silver etc.... Or maybe a generic ability to resist AP losses from mundane sources. So you deal 20AP loss to a werewolf and it pits the 20 AP against its 10W resist damage ability.

First musings ... anyone with a well-thought out, play-tested way of handling this?

Thom

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